Description:
Β Create painterly vehicles, guns, hard surface props, textures and materials
Β Collaborate closely with our Art Team and Game Designers to create stunning, stylized 3D environments and bring our game worlds to life
Β Iterate on an idea and take an asset to a final optimized state while applying the provided feedback
Β Work with our team to learn different game making processes and bring creative ideas that can push the environment in new ways
Β Participate in playtesting and engage with team members in order to enhance the game through collaborative development
Β Work within a very small environment art team where collaboration, mutual aid and self critique are key
Requirements:
Β 3+ years of experience working in games
Β Shipped Games in Unreal Engine 4/5
Β Deep knowledge of either Maya, Blender, 3ds Max. Deep knowledge of Photoshop, Zbrush, Substance, Marmoset and other 2D/3D tools
Β Expertise in Hard Surface modeling
Β Deep understanding of PBR rules and how to break them
Β Deep understanding of forms, shape language, design, light and composition
Β Perfect understanding of Retopology, UVs and baking techniques
Β A passion to get out of your comfort zone, improving and learning new techniques and processes
Benefits:
Β Profit sharing and company equity to all employees, regardless of location
Β Industry leading medical, dental, and vision plans
Β Employer sponsored basic life insurance & AD&D
Β 401k retirement program
Β Flexible work hours
Β Unlimited PTO and sick time
Β Paid parental leave
Environment Artist β Hard Surface
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