iremote.grstudy1 Principal 3D Character Artist

Principal 3D Character Artist

  • Anywhere

Description:
• Collaborate with art teams (both external and internal) to guide the creation of 3D assets.
• Provide clear, timely feedback and apply final polish to ensure the assets meet high-quality standards
• Manage 3D pipelines and workflows, including preparing assets and documentation for external teams.
• Implement outsourced assets and distribute them effectively to the appropriate internal teams
• Partner with outsource studios to establish a scalable and sustainable pipeline, enabling external artists to efficiently support ongoing art and cosmetic development efforts
• Proactively work with discipline leads in order to ensure all parts of our pipelines are working effectively
• Maintain milestone goals, destroy roadblocks, and problem solve development issues
• Communicate status, risks, and changes to the leads and team
• Host meetings, take detailed notes and create actionable tasks
Requirements:
• 3+ years of experience in professional game development environment as a 3D artist
• 3+ years of experience working with external development teams and a thorough understanding of the challenges
• Thorough understanding of the game development process and pipelines
• Shipped at least 1 recent title
• Strong project management skills
• Exceptional interpersonal and communication skills
• Experience tracking complex features and reporting crucial information in a succinct manner
Benefits:
• Unlimited, open PTO
• Health, vision, dental insurance for you and your family
• Annual game budget
• Equity for all employees